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Thread Statistics | Show CCP posts - 77 post(s) |
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.08 11:48:00 -
[1]
Hey folks.
A lot of you already know me from when I was solely focused on EVE Online, but some months back I began to shift focus to DUST 514, as the Community Manager for this upcoming game.
Lot of activity in here. I'll try to address the questions and concerns I'm able to here, but let's try to keep it civil.
I can fully appreciate some of the criticism and complaints I'm seeing in this and other threads. I do listen to all of it and, sure, I can relate to some of it. All of these concerns are and will continue to be relayed to those higher in the food chain, as we do on the EVE Community side of things.
I'll speak to what I'm able to here. I'm going to be direct here though - there are some topics I simply cannot discuss and I'm not going to beat around the bush with that -- I am not discussing anything regarding the Business Development side of things. From what I've seen in the EVE-O threads, that means I'm not able to explain contractual details, 'exclusivity', and things of this nature.
I'm not going to elaborate upon the specific game mechanics between EVE Online and DUST 514 that haven't been discussed yet. That's for Game Design and some of the senior people working on DUST 514 to do - and that's slated to happen over the course of the next year leading up to launch.
Incidentally, the official sources of information you can refer to about DUST 514 are:
The official DUST 514 website
And at the official website, I'd recommend you specifically read the dev blog by our Creative Director CCP Praetorian.
The dev blog from CEO of CCP Games Hilmar Petursson, which I should hope you've read anyway if you're in the comments here. But in case you were linked to this discussion thread from somewhere else, this is it.
My blog at PlayStation, which is an introduction for those not familiar with the EVE setting but perhaps has some useful information for EVE Online players as well.
So like I said, I'm going to jump in for a bit here.
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.08 11:51:00 -
[2]
Originally by: Wind's Shadow Edited by: Wind''s Shadow on 08/06/2011 11:20:11...
In one of the news releases you have stated that the game would either be on the Xbox or cross platformed. Being a loyal player, I have actually bought the damn Xbox just because the CCP said the game would be there.
Then you have sort of frozen the project and I thought "well, sooner or later they will make it, so I stick with the Xbox". Now it is a PS3 game. Cool. I have bought the damn Xbox for nothing.
Actually it was me and at least 3 of my friends who did it. Thanks again. Very MUCH.
Cite your source.
We have never stated this title would be coming to Xbox 360 in a DUST 514 press release.
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.08 12:09:00 -
[3]
Originally by: Blane Xero CCP Shadow, In your opinion, not asking for iron facts just trying to get a feel of some idea of what is going on in the thinking process, what is the logic behind having no PC release?. I know about the whole "We don't want to compete with ourselfs" and similarly silly notions, but do you have a personal take on it?
Hi Blane. Been a while.
Alright. Well this is less of my personal take on things as it is the reasons, although this has already been stated in the past.
Our goal, stated on numerous occasions over the years, is to bring the EVE universe to a wider gaming audience through DUST 514 as a console title. A new platform. Shooters were the ideal way to do this while adding some diversity to how the EVE setting is experienced, rather than finding some way to put EVE Online on a console. Tbh, I have no idea how that would even work in the first place -- not impossible, but certainly very difficult.
So, as an EVE Online player, playing on PC or Mac, some view DUST 514 on console rather than PC as some peculiar lack of focus, etc.
What is being ignored with that criticism is that key thing we've stated time and time again -- we're reaching out to new players, expanding the playerbase actively involved in the EVE universe. Just as we've said all along. On console, as we've said all along. So I'm not sure why this comes as such a surprise to some commenters so far.
PC vs. console, PC vs. Mac, PS3 vs. 360, vanilla vs. chocolate, cats vs. dogs, pirates vs. ninjas. There's no way any single group of people can be expected to see eye to eye about all things. Please note that I'm not making light of these concerns at all - we are paying attention to this- but just stating the reality. Everyone has their preferred platform, everyone has their own preferences.
Some may disagree with CCP's decision, and that is duly noted. That is and will continue to be conveyed to those higher up in the company than me. That's part of my job as Community Manager for DUST 514. I'm not going to stop keeping my finger on the pulse of what people are discussing about DUST 514 (and its connections to EVE Online). I'm not going to stop informing my bosses of what matters to you.
Those who are unhappy about DUST 514 not being on the PC platform may take little comfort from this, but I want you to know this, regardless.
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.08 12:14:00 -
[4]
Originally by: MotherMoon ... I want to know if the 4 races weapon types and tech would be making an appearance.
Did you see this? I wouldn't count on seeing anything from the Jovian Directorate though.
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.08 12:20:00 -
[5]
Originally by: Benilopax
Originally by: CCP Zymurgist
Originally by: REGIS_MARK_V
One more question. When will Dust514.com forums go live?
CCP Shadow:
That will tie in with EVE Gate, but I canÆt provide an ETA on this yet.
My question: What are you doing up at this time of night? Unless you are in Atlanta, or Shanghai...
Hi. I used to listen to your podcast way back when. And I was never even into Industry. 
I live in Shanghai. Will be here for quite a while to come. But I also work some crazy hours anyway.
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.08 12:24:00 -
[6]
Originally by: Ophelia Crotchmore
... To more important issues: Will Dust support Keyboard/Mouse on PS3?
As of when I last inquired about this, the answer was that this is not planned.
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.08 12:27:00 -
[7]
Originally by: Oberine Noriepa Also, to what extent will the PlayStation Vita's role play in all of this?
We're not ready to discuss PS Vita or what will be possible through PlayStation Home yet. Sorry.
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.08 12:32:00 -
[8]
Originally by: Malcheus oh yeah, one thing; will EVE and DUST514 account/subscription/credit card data be on the same server?
No. EVE Online billing info is on CCP's server, not Sony's. Transactions for DUST 514 are handled via the PlayStation Network.
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.08 12:47:00 -
[9]
Originally by: Ciar Meara Edited by: Ciar Meara on 07/06/2011 07:59:46
I like it, been looking for a good reason to buy a playstation anyway. Apart from the gaming it is an nice media platform.
Although the security issues are worrying I'd guess that sony recently invested a huge amount of money to make sure this stuff won't happen again, otherwise they'd be finished.
Cross platform seemed to me to be a pipedream, as far as I know XBOX is very restrictive about this. All things considered PS3 is a logical choice.
I look foward to the interaction of rifles versus dreadnaughts. I love the fact that they are writing chronicles for this also!
QUESTION: Will there be an eve themed ps3 package for sale?
Cool.
Yeah, DUST Chronicles will be released, in CCP Remnant's own words, "fortnightly".
If there have been talks about some sort of console, controller, or peripheral branded with the EVE IP (including DUST 514), I've never heard of this. But again, I'm not involved in business development here. Some players brought this idea up at the EVE-DUST Link Roundtable at the last Fanfest and there were some good ideas expressed.
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.08 12:59:00 -
[10]
Originally by: GeeShizzle MacCloud Edited by: GeeShizzle MacCloud on 08/06/2011 12:45:19 hey shadow! glad to see ur taking the time to answer question in here... i appreciate theres some things you cannot tell us yet about it.
one of my main questions at the moment is one of unfair advantage.
Q: is CCP/the DUST514 dev team seriously looking into FPS anti-cheat software or some way to curb the age old aimbotters/wallhackers that you tend to get on FPS games? as incentives and possible rewards(if u can call it that) for cheaters will be far greater than any other current FPS game.
Q: will you be coding in a sort of single player boot camp/Quake 3 arena single player style part for players to practice and still enjoy DUST514 when either Sonys network has outages or you have local internet issues?
Q: in terms of eve online/DUST 514's interaction with each others economy, will there actually be a believable level of scale that corresponds with the amount of materials and size of items? For example will there be an absurd situation where a tank requires more m3 of parts/higher cost than a T1 frigate even though the frigate is a bajilion times larger than the tank?
cheers for your time m8!
Hey, no problem. I meant to get in here last night but it had been a 14 hour day by that point. So, catching up a bit.
Unfortunately, what you said about there being things I cannot discuss yet applies here. Not because it's supersekrit info so much as I'm not someone who can speak about anti-cheating measures built into the game, though of course that's sure to be a question the DUST 514 team will be asked more often as we near launch.
As to the second question, DUST 514 isn't a single player game. It's really all about the online interaction and getting involved with the setting. Much like we don't have an offline version of EVE Online, barring hamster strikes.
The economy questions - and there are really a lot of them I've seen or been asked directly - are ones that will be answered in dev blogs at DUST514.com by our economist working on this title. I don't have an ETA on those as there are a number of topics we'll be addressing in the DUST 514 dev blogs.
Sorry, I wish I had more solid answers to these that I could provide.
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.08 13:10:00 -
[11]
Originally by: Dongo Lars I'd like to know more about PS Vita running DUST. I keep running into that but no serious info really. Will it be possible to play on Vita with PS3 players? What I got from E3 it looks like Vita can do a lot of stuff on that front (PS3 compatibility)
Buying PS3 in 2012 isn't really smart for me (just because of DUST for that matter) but this new PSP seems nice ...
Dongo, I can't pass along solid details of how PS Vita can add-on to DUST 514. But I do want to clarify that DUST 514 itself isn't designed to be played on PS Vita, the goal there is to have the potential to extend DUST 514 out into the Sony 'ecosystem' beyond the PS3, which includes PS Vita and PlayStation Home.
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.08 13:12:00 -
[12]
Originally by: Rakrent Xeres Hm. Putting Dust on the PC would only have two games fighting it out for the same player base. Putting it on the PS3 allows for a whole new demographic, plus I'm assuming the PS hardware is better for the EVE universe's higher end graphic specs. I was starting to worry it wouldn't be a genuine EVE experience - but the rabble rousing in this thread have certainly put that worry to rest. No new feature in EVE is complete without the necessary prerequisite weeping, wailing and the dire predictions of impending disaster.
Planets shoot back? Awesome! I'd better get cracking and skill up on Dreads then, eh? Good luck, fellas!
07
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.08 13:29:00 -
[13]
Originally by: Oberine Noriepa Regarding the visuals, is there any chance the game will have some color? So far, everything I've seen shows that the game's visual style is very bleak. I'm not expecting rainbows, or anything like that, but not every map has to look like a nuclear wasteland. 
Crimson splatters and streaks are colorful, right? 
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.08 13:32:00 -
[14]
Originally by: minerdave im not to worried about the fact its a ps3 exclusive, what i am worried about is the controller setup
Can you clarify? You mean remapping/customizing your controls or just referring to using the control pad itself?
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.08 13:37:00 -
[15]
Originally by: Kyoko Sakoda
Originally by: Evelgrivion To all the CCP guys inevitably proclaiming that we're all "Awesome Hating TerroristsÖ," grow up; these criticisms are born as a result of your work, and these points are there to be critical of the work; they're not personal attacks.
No, but I think the bolded bit in your quote is a borderline personal attack, since I've not seen one post from a CCP employee saying anything of the kind.
No one I know here is saying that Evelgrivion. Although I did personally get a few nastygrams on Twitter yesterday. (Screengrabbed for posterity.) |
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.08 14:23:00 -
[16]
Originally by: fantastic mr fox Can I play my World of Darkness character in Dust514?
There are no vampires in the EVE universe. Only Blood Raiders. 
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.08 14:52:00 -
[17]
Originally by: fantastic mr fox
Originally by: CCP Shadow
Originally by: fantastic mr fox Can I play my World of Darkness character in Dust514?
There are no vampires in the EVE universe. Only Blood Raiders. 
A quote just before I made another WoD joke - it's too much like coincidence!
Are can flippers not vampires? (I've heard of some vampires too weak to hunt humans)
I read your mind. Also, to "Are can flippers not vampires?", I guess my response is that not all parasites are vamps. 
Disclaimer: I've flipped some cans myself in the past, but no longer.
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.08 15:59:00 -
[18]
Originally by: Ingvar Angst I've seen Dust mentioned regarding High sec, low sec and 0.0 space... does this mean that wormholes will at least initially be dust-free?
To the best of my knowledge, yes.
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.09 04:26:00 -
[19]
Originally by: Kasidis Well if you read this CCP, I will let you know that on all the other websites/forums I have been reading there are alot of people that are looking forward to DUST. Many of them have never even heard of EvE. So I wouldn't worry about DUST being a flop. EvE players are just natural trolls, but that is why you love us 
Thanks Kasidis.
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.09 04:33:00 -
[20]
Originally by: Stark Thunder Edited by: Stark Thunder on 09/06/2011 01:43:10 In this article http://playstationlifestyle.net/2011/06/07/dust-514-for-ps3-to-be-free-to-play-online/ "According to the community manager of Dust 514, James Egan, there will be no monthly fee for the up-and-coming PS3 MMO that will also be compatible with the PlayStation Vista" That seams to imply that dust wil be on the PSV(the PSP replacment) too
Perhaps better to think of it less as "on PS Vita" as there being some (optional) extensions of DUST 514 into the PlayStation ecosystem, so that would also include PlayStation Home. More info on this to come SOON.
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.09 04:34:00 -
[21]
Originally by: Leovarian Lavitz Now that you have released a trailer showing the caldari stuff; put out trailer showing the other races stuff. In rust we trust!
Despite the jokes I make about them, I'm a Minmatar fan myself.
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.09 04:37:00 -
[22]
Originally by: Momento Mori Huunuras Not the happiest person about it being PS3 exclusive but it gives me another reason to buy a PS3(the only other being Gran Tourismo).
Just make sure you get some play time on Planetside in to get an idea of what to do and not do in a persistant shooter and also just how Sony can kill just about any IP it touches.
Hi Momento,
FYI - The DUST 514 intellectual property is CCP's. CCP is publisher, developer, and owner of DUST 514.
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.09 04:43:00 -
[23]
Originally by: MoonglumX I can't wait for Dust. I think putting it on PS3 makes sense, but that's just me.
I do have one question, reading the Dust blog it sounds like EVE-like game complexity will work the same in Dust such as managing fits, finances, and skills. Will Dust still be accessible to people who are used to today's FPS games where you just choose a job, configure your gun, and jump into the fight?
Our goal there is to provide a really visceral shooter experience, but give people the tools to loadout in different ways, bring more tactical aspects to their gameplay. You can just hop in, run and gun with a standard loadout, but the possibilities are there for more varied loadouts and tactics if players want this.
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.09 05:03:00 -
[24]
Originally by: Leovarian Lavitz Is a Dust Alliance Tournament on your radar? I personally believe that this has the potential to be hugely popular with non-players to watch.
That is certainly an interesting possibility. 
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.09 13:55:00 -
[25]
Originally by: Tres Farmer Edited by: Tres Farmer on 09/06/2011 09:18:36 @CCP Shadow
... Wow.
PS: any new devblog for Dust in the pipe already? Would you know the title? 
Hi Tres Farmer. You might've missed this earlier in the thread, but when I hopped in here I said that I cannot discuss the specifics of game mechanics. And damn, those are some very specific questions.
Some great ones too. One of which we were just discussing this afternoon. But these are the sorts of things that will be revealed in the year leading up to launch by the people who are actually creating the game, the ones who've designed these systems and their connections with EVE Online. It's not just a matter of stealing thunder from my colleagues... I don't know the answers to a few of those. Especially #18.
Sorry man. I'm really only able to speak about the game in a very broad sense. More details are being revealed by our producers, our creative director, and others at E3. We're listing media coverage in this sticky thread here.
Though about the P.S. part. Yes, there will always be a dev blog or two in the pipeline. I do know the next one but it's a surprise. 
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.10 12:29:00 -
[26]
Originally by: Evelgrivion
Originally by: CCP Shadow [No one I know here is saying that Evelgrivion. Although I did personally get a few nastygrams on Twitter yesterday. (Screengrabbed for posterity.)
My apologies to everyone who said nothing of the sort, then. 
There are a number of lingering concerns over how DUST will connect to EVE, and getting those questions clarified would be greatly appreciated, especially in regards to Micro-Transactions. The possibility of non-vanity Micro-transactions affecting the gameplay of EVE Online, either directly or through DUST, has caused a considerable amount of revulsion in myself and others. Sorry about the emotional spillover.
No problem.
And of course people want to know all the specifics of how EVE Online and DUST 514 connect. We understand that and you'll get all of this, but there is one year before launch. That's a full year of dev blogs, interviews, news items, and so on. We've made the platform announcement and shed some light on the connections, but there will be much more revealed over the course of the next year.
All I can ask is that you sit tight, and keep an eye on the official website www.DUST514.com for more of that info you're seeking.
Thanks.
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CCP Shadow
C C P C C P Alliance

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Posted - 2011.06.10 15:14:00 -
[27]
Originally by: Joachim Vaug Will Dust support PS Move technology?
Yes, it will.
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